War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script Copy And Download 100% Free

Download War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script 100% Free Latest Version: Roblox, the popular online platform, has taken the gaming world by storm. With millions of users and an ever-expanding virtual universe, it has become a hub for creativity and social interaction. One of the key features that set Roblox apart is its powerful scripting capabilities. Scripting in Roblox allows users to create their games, design interactive experiences, and customize gameplay mechanics. This article explores the fundamentals of Roblox scripting, along with some frequently asked questions to help you get started on your journey into the metaverse.War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script

What is Roblox Scripting?

Roblox scripting is the process of writing code in the Lua programming language to control the behavior of in-game objects and characters. Lua, a lightweight and versatile language, is used as the scripting language in Roblox due to its ease of use and fast execution. Through scripting, Roblox developers can bring their ideas to life, enabling dynamic gameplay and unique experiences.

Getting Started with Roblox Scripting

  1. Roblox Studio: To start scripting in Roblox, you’ll need to use Roblox Studio, the platform’s official development environment. It provides an intuitive interface where you can create, design, and test your games.
  2. Understanding Lua: While prior programming experience is beneficial, Roblox’s Lua implementation is relatively easy to pick up for beginners. There are ample online resources, tutorials, and a helpful Roblox developer community to support your learning journey.
  3. In-Game Objects: Roblox games consist of various in-game objects, such as bricks, models, and characters. You can use scripts to control these objects’ properties, behavior, and interactions with players.
  4. Event Handling: One of the fundamental aspects of Roblox scripting is event handling. Events are actions that occur in the game, such as a player clicking a button or a character colliding with an object. Scripts respond to these events to create dynamic gameplay.
  5. Roblox API: Roblox provides an extensive Application Programming Interface (API) that allows developers to interact with the game world and access various features, such as creating GUI elements, modifying lighting, and managing player data.

Download & Copy War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script

repeat wait() until game:IsLoaded()
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/library"))()
local Window = library:CreateWindow("War Tycoon || We Love War")
local Tab = Window:CreateTab("Main")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddToggle("Full AutoRebirth", false, function(v)
    _G.AutoRebirth = v
end)
local dd1 = Sector:AddDropdown("Whitelist",{}, false ,true , function(v)
    _G.WL = v
end)
Sector:AddButton("Refresh Players", function()
    for i, v in pairs(dd1:getList()) do
        dd1:Remove(tostring(v))
    end
    for i, v in pairs(game.Players:GetChildren()) do
        if not table.find(dd1:getList(), v.Name) then
            dd1:Add(v.Name)
        end
    end
end)
Sector:AddDropdown("Select Traget",{"Players","Base Shield","AC-130 Gunship"}, false ,true , function(v)
    _G.SelectTraget = v
end)
Sector:AddToggle("Spam RPG (Very Risk)", false, function(v)
    _G.SpamRPG = v
end)




local Sector = Tab:CreateSector("Section2", "Right")

Sector:AddToggle("FarmOil (Bad and Risk)", false, function(v)
    _G.FarmOil = v
end)

Sector:AddToggle("FarmVehiclePart (Risk)", false, function(v)
    _G.FarmVehiclePart = v
end)
Sector:AddTextbox("Enter Point" , "100" , function(w)
    _G.Point = w
end)
Sector:AddButton("Get Point" , function()
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for i = 1,tonumber(_G.Point) do
                a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("AddPoints"):FireServer(a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("Target3"))
            end
        end
    end
end)
Sector:AddToggle("Esp VehiclePart(Quest)", false, function(v)
    _G.ESPOperations = v
end)
local function Oil()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                    if mag < dist then
                        dist = mag 
                        thing = b
                    end
                end
            end
        end
    end
    return thing
end
local function Misc()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if not table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    if tostring(b.Neon.Color) == "0, 1, 0" or tostring(b.Neon.Color) == "1, 0, 0" or tostring(b.Neon.Color) == "0.0156863, 0.686275, 0.921569" then
                        local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                        if mag < dist then
                            dist = mag 
                            thing = b
                        end
                    end
                end
            end
        end
    end
    return thing
end
local function Rebirth()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
                if tostring(b.Neon.Color) == "1, 1, 0" and tonumber(b:GetAttribute("RebirthAmount")) <= game:GetService("Players").LocalPlayer.leaderstats.Rebirths.Value then
                    local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - b.Gradient.Position).magnitude
                    if mag < dist then
                        dist = mag 
                        thing = b
                    end
                end
            end
        end
    end
    return thing
end
local function fix()
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value == game.Players.LocalPlayer then
            for _,b in pairs(a.PurchasedObjects:GetChildren()) do
                if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil 6"},b.Name) then
                    if b:FindFirstChild("Broken") and b.Broken.Value == true then
                        for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                            if a.Owner.Value == game.Players.LocalPlayer then
                                game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
                                wait(1)
                                firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
                                wait(.1)
                                firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
                                wait(.1)
                            end
                        end
                        wait(0.5)
                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = b.ElectricalBox.Effect.CFrame
                        wait(1)
                        fireproximityprompt(b.ElectricalBox.Effect.OilExtractor)
                    end
                end
            end
        end
    end
end

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.AutoRebirth then
                    pcall(function()
                        if fix() then
                            fix()
                        elseif game:GetService("Players").LocalPlayer.leaderstats.Cash.Value <= 0 then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.PurchasedObjects["Oil 1"].CB1.CFrame wait(0.1) fireproximityprompt(a.PurchasedObjects["Oil 1"].CB1.DefaultExtractor) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end elseif Rebirth() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Rebirth().Gradient.CFrame wait(1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Rebirth().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif Oil() then if tostring(Oil().Neon.Color) == "0, 1, 0" or tostring(Oil().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Oil().Gradient.CFrame wait(1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Oil().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Oil().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif Misc() then if tostring(Misc().Neon.Color) == "0, 1, 0" or tostring(Misc().Neon.Color) == "0.0156863, 0.686275, 0.921569" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Misc().Gradient.CFrame wait(1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(Misc().Gradient, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) elseif tostring(Misc().Neon.Color) == "1, 0, 0" then for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do if a.Owner.Value == game.Players.LocalPlayer then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame wait(1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0) wait(.1) firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1) wait(.1) end end end elseif game:GetService("Players").LocalPlayer.PlayerGui.RebirthGui.RebirthButton.Visible == true then if game:GetService("Players").LocalPlayer.leaderstats.Cash.Value >= 500000 then
                                game:GetService("ReplicatedStorage"):WaitForChild("RebirthEVT"):FireServer()
                            else
                                for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                                    if a.Owner.Value == game.Players.LocalPlayer then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials.CashCollector.CFrame
                                        wait(.1)
                                        firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 0)
                                        wait(.1)
                                        firetouchinterest(a.Essentials.CashCollector, game.Players.LocalPlayer.Character["Right Leg"], 1)
                                        wait(.1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"Players") and _G.SpamRPG then
                    for _,v in pairs(workspace:GetChildren()) do
                        if v.Name ~= game.Players.LocalPlayer.Name and v:FindFirstChild("HumanoidRootPart") and not table.find(_G.WL,v.Name) then
                            game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(v.HumanoidRootPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,v.HumanoidRootPart)
                            wait()
                        end
                    end
                end
            end)
        end
    end)
end)
local function Shield()
    local dist, thing = math.huge
    for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
        if a.Owner.Value ~= game.Players.LocalPlayer and a.PurchasedObjects:FindFirstChild("Base Shield") and a.PurchasedObjects["Base Shield"]:FindFirstChild("Shield") and a.PurchasedObjects["Base Shield"]["Shield"]:FindFirstChild("Shield4") then
            local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - a.WorldPivot.Position).magnitude
            if mag < dist then
                dist = mag 
                thing = a
            end
        end
    end
    return thing
end
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"Base Shield") and _G.SpamRPG then
                    pcall(function()
                        game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Shield().PurchasedObjects["Base Shield"].Shield.Shield4.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Shield().PurchasedObjects["Base Shield"].Shield.Shield4)
                    end)
                end
            end)
        end
    end)
end) 

local function Ship()
    local dist, thing = math.huge
    for _,v in pairs(workspace["Game Systems"]["Gunship Workspace"]:GetChildren()) do
        if v.Name == "AC-130 Gunship" then
            local mag = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.MainPart.Position).magnitude
            if mag < dist then
                dist = mag 
                thing = v
            end
        end
    end
    return thing
end
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if table.find(_G.SelectTraget,"AC-130 Gunship") and _G.SpamRPG then
                    pcall(function()
                        game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("RocketHit"):FireServer(Ship().MainPart.Position,Vector3.yAxis,game:GetService("Players").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Ship().MainPart)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.FarmVehiclePart then
                    pcall(function()
                        for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                            if a.Owner.Value == game.Players.LocalPlayer then
                                for _,v in pairs(workspace["Game Systems"]["Crate Workspace"]:GetChildren()) do
                                    if _G.FarmVehiclePart == true then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
                                        wait(1)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        fireproximityprompt(v.StealPrompt)
                                        wait(2)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials["Oil Collector"].CratePromptPart.CFrame
                                        wait(1)
                                    end
                                    if _G.FarmVehiclePart == true then
                                        fireproximityprompt(a.Essentials["Oil Collector"].CratePromptPart.SellPrompt)
                                        wait(1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.FarmOil then
                    pcall(function()
                        if game.Players.LocalPlayer.Character:FindFirstChild("Barrel") then
                            for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
                                if a.Owner.Value == game.Players.LocalPlayer then
                                    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Tycoon.Tycoons.Hotel.Essentials["Oil Collector"].Collector.BarrelSlot.CFrame
                                    wait(2)
                                    fireproximityprompt(a.Essentials["Oil Collector"].Collector.dropPrompt)
                                end
                            end
                        else
                            for i = 1,2 do
                                if workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)) then
                                    if not workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]:FindFirstChild("Barrel Template") then
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
                                    else
                                        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
                                        wait(2)
                                        fireproximityprompt(workspace["Game Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]["Barrel Template"].PromptPart.BarrelPickup)
                                        wait(1)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)

spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.ESPOperations then
                    pcall(function()
                        for _,v in pairs(workspace["Game Systems"].Operations:GetChildren()) do
                            for _,vv in pairs(v:GetChildren()) do
                                if vv:FindFirstChild("Collection") and vv.Collection:FindFirstChildOfClass("ProximityPrompt") and not vv.Collection:FindFirstChildOfClass("BillboardGui") then
                                    local BillboardGui = Instance.new("BillboardGui")
                                    local TextLabel = Instance.new("TextLabel")
                                    BillboardGui.Parent = vv.Collection
                                    BillboardGui.AlwaysOnTop = true
                                    BillboardGui.Size = UDim2.new(0, 50, 0, 50)
                                    BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
                                    TextLabel.Parent = BillboardGui
                                    TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
                                    TextLabel.BackgroundTransparency = 1
                                    TextLabel.Size = UDim2.new(1, 0, 1, 0)
                                    TextLabel.Text = vv.Name
                                    TextLabel.TextColor3 = Color3.new(1, 0, 0)
                                    TextLabel.TextScaled = true
                                end
                            end
                        end
                    end)
                end
            end)
        end
    end)
end)































































































local Tab = Window:CreateTab("Setting/Misc")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddTextbox("Speed" , "16" , function(w)
    _G.Speed = w
end)
Sector:AddTextbox("Jump" , "50" , function(w)
    _G.Jump = w
end)
Sector:AddToggle("WalkSpeed", false, function(t)
    _G.WalkSpeed = t
end)
Sector:AddToggle("JumpPower", false, function(t)
    _G.JumpPower = t
end)
Sector:AddToggle("CtrlClickTP", false, function(t)
    _G.CtrlClickTP = t
end)
Sector:AddButton("Rejoin" , function()
    game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer)
end)
Sector:AddButton("ResetCamera" , function()
    game:GetService("Workspace").CurrentCamera:Destroy()
    wait(.1)
    game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
    game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
    game:GetService("Players").LocalPlayer.CameraMinZoomDistance = .5
    game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
    game:GetService("Players").LocalPlayer.CameraMode = "Classic"
end)
Sector:AddButton("InstantProximityPrompt" , function()
    game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
        prompt.HoldDuration = 0
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.JumpPower then
                    pcall(function()
                        wait()
                        local HumanModCons = {}
                        local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
                        local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
                        local function JumpPowerChange()
                            if Char and Human and _G.JumpPower then
                                if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
                                    game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpPower = tonumber(_G.Jump)
                                else
                                    game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpHeight  = tonumber(_G.Jump)
                                end
                            end
                        end
                        JumpPowerChange()
                        HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
                        HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
                            Char, Human = v, v:WaitForChild("Humanoid")
                            JumpPowerChange()
                            HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
                        end)
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.WalkSpeed then
                    pcall(function()
                        wait()
                        local HumanModCons = {}
                        local Char = game.Players.LocalPlayer.Character or workspace:FindFirstChild(game.Players.LocalPlayer.Name)
                        local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
                        local function WalkSpeedChange()
                            if Char and Human and _G.WalkSpeed then
                                Human.WalkSpeed = tonumber(_G.Speed)
                            end
                        end
                        WalkSpeedChange()
                        HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
                        HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
                            Char, Human = v, v:WaitForChild("Humanoid")
                            WalkSpeedChange()
                            HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
                        end)
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
    return game.Players.LocalPlayer.Character
    end
    function Teleport(pos)
    local Char = GetCharacter()
    if Char then
        Char:MoveTo(pos)
    end
end
UIS.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) and _G.CtrlClickTP == true then
        Teleport(Mouse.Hit.p)
    end
end)

local Sector = Tab:CreateSector("Section2", "Right")
Sector:AddKeybind("Keybind GUI", "Insert",true, function()
    for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
        if v:FindFirstChild("main") then
            v.main.Visible = not v.main.Visible;
        end
    end
end)
Sector:AddToggle("CloseGuiAfterExecute", false, function(o)
    _G.CloseGuiAfterExecute = o
end)
Sector:AddToggle("RejoinAfterKick", false, function(o)
    _G.rejoinKick = o
end)
spawn(function()
    getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(Kick)
        if ((Kick.Name == "ErrorPrompt") and Kick:FindFirstChild("MessageArea") and Kick.MessageArea:FindFirstChild("ErrorFrame")) then
            if _G.rejoinKick == true then
                game:GetService("TeleportService"):Teleport(game.PlaceId)
            end
        end
    end)
end)
Sector:AddTextbox("FPS" , "20" , function(w)
    _G.FPS = w
end)
Sector:AddToggle("SetFpsCap", false, function(o)
    _G.Fpscap = o
end)
Sector:AddButton("infiniteyield" , function()
    loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
end)
Sector:AddButton("DarkDex" , function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua", true))()
end)
Sector:AddButton("RemoteSpy" , function()
    loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/IDK/main/RemoteSpy", true))()
end)
Sector:AddButton("CopyDiscordLink" , function()
    setclipboard("https://discord.gg/48geaWzacy")
end)
Sector:AddButton("JoinDiscord" , function()
    request = http_request or request or HttpPost or syn.request
    request({Url = "http://127.0.0.1:6463/rpc?v=1",Method = "POST",Headers = {["Content-Type"] = "application/json",["origin"] = "https://discord.com",},Body = game:GetService("HttpService"):JSONEncode({["args"] = {["code"] = "48geaWzacy",},["cmd"] = "INVITE_BROWSER",["nonce"] = "."})})
end)
Sector:AddButton("SUPER SECRET BUTTON" , function()
    local soundId = "rbxassetid://6454805792"
    local sound = Instance.new("Sound")
    sound.SoundId = soundId
    sound.Volume = 10
    sound.Looped = true
    sound.Parent = game.Players.LocalPlayer.Character
    sound:Play()
end)
spawn(function()
    pcall(function()
        while task.wait() do
            pcall(function()
                game:GetService("Players").LocalPlayer.DevCameraOcclusionMode = "Invisicam"
                game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait() do
            pcall(function()
                if _G.CloseGuiAfterExecute then
                    pcall(function()
                        wait()
                        for i,v in pairs(game:GetService("CoreGui"):GetChildren()) do
                            if v:FindFirstChild("main") then
                                v.main.Visible = not v.main.Visible
                            end
                        end
                        wait(9e9)
                    end)
                end
            end)
        end
    end)
end)
spawn(function()
    pcall(function()
        while wait(1) do
            pcall(function()
                if _G.Fpscap then
                    setfpscap(tonumber(_G.FPS))
                end
            end)
        end
    end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function()
    game:GetService("VirtualUser"):CaptureController()
    game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
library:ConfigSystem("WarTycoon"):Load()
while wait(1) do
    pcall(function()
        library:ConfigSystem("WarTycoon"):Save()
    end)
end

Join Telegram (Roblox Scripts)

Join Telegram (Roblox Executors)

War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script

  1. Teleports,
  2. Auto Farm

War Tycoon: Auto Build, Collect Cash, Collect Oil Mobile Script

  • Visit our website to download a free Roblox executor.
  • Launch the Roblox game Intruders item asylum Teleports, Auto Farm Nearest, Auto Collect Coins Mobile Script.
  • The downloaded script should be copied and pasted into the krnl executor.
  • Run the script and wait a short while.
  • Resuming the game, enjoy your script.

FAQs about Roblox Scripting

  1. Is Roblox scripting difficult to learn for beginners?

Roblox scripting is generally considered beginner-friendly, especially if you have prior programming experience. The Lua language is relatively straightforward and focuses on simplicity, making it an ideal starting point for aspiring game developers. Utilize Roblox’s official documentation, community tutorials, and sample projects to ease your learning process.

  1. Can I script on any platform?

Yes, you can script on any platform that supports Roblox Studio. Whether you’re using Windows, macOS, or Linux, Roblox Studio is available for download and works seamlessly across these operating systems.

  1. How can I test my scripts?

Roblox Studio provides an integrated testing environment. You can run your game within the Studio to test your scripts and see how they interact with in-game objects and players. This helps identify bugs and refine your game mechanics.

  1. Can I collaborate with other developers?

Absolutely! Roblox Studio supports collaborative development, allowing multiple developers to work together on the same project simultaneously. This collaborative feature is immensely useful when building complex games or experiences.

  1. Are there any restrictions on scripting in Roblox?

While Roblox encourages creativity, there are some limitations for security and performance reasons. Scripts cannot access certain features or execute potentially harmful code. Additionally, Roblox actively monitors user-created content to ensure compliance with its policies.

Conclusion

Roblox scripting is a gateway to a world of endless possibilities. By leveraging the power of Lua and Roblox’s intuitive development environment, you can create games, interactive experiences, and virtual worlds limited only by your imagination. Embrace the learning process, experiment, and collaborate with fellow developers to unlock the full potential of Roblox scripting. So, why wait? Dive into the metaverse and let your creativity flourish in the ever-expanding world of Roblox. Happy scripting!

Similar Posts

Leave a Reply

Your email address will not be published. Required fields are marked *