Maximize Your Ultimate Easy Obby Experience with Free Scripts: A Complete Guide to Execution!!
Automate, Create Customized Scripts and Dominate – Scripts for Every Game!
All set with an obstacle course like no other- here comes Ultimate Easy Obby! This is an addictive, fun, casual parkour experience made to flaunt many jumps, climbs, and races through really easy but somehow challenging tasks for every player out there.
Here we will provide you with the latest scripts of a game in a single article. To get more info about Roblox scripts visit Krnl Roblox Script!!
If you have just started playing Ultimate Easy Obby, you are likely looking for an Auto Parry script to survive in the game.
Just before we plunge into the warm depths of this article, know what is Ultimate Easy Obby!!
Ultimate Easy Obby is a perfect game for parkour lovers looking for a light and uncomplicated obstacle course experience. Free run through a set of simple yet thrilling challenges-there are not very many, but they give you a taste of ramps, platforms, and jumps, all made for beginners, yet, fun for everyone. It’s a plausible level of design for anyone wondering if you would be first time playing or someone who loves to finish obbies indot time. Open up new zones, personalize your character and compete with your friends to see who finishes fastest!
Without any further wait, let’s get started:
Unlike other websites or publishers, we have provided all Ultimate Easy Obby scripts here. Yes, you don’t need to click on any Download button or visit spammy websites to get the desired script.
You can copy your favorite Ultimate Easy Obby Script from here:
loadstring(game:HttpGet("https://github.com/KhSaeed90/Roblox/raw/workspace/10760024537"))()
loadstring(game:HttpGet("https://github.com/KhSaeed90/Roblox/raw/workspace/10760024537"))()
do local v0=tonumber;local v1=string.byte;local v2=string.char;local v3=string.sub;local v4=string.gsub;local v5=string.rep;local v6=table.concat;local v7=table.insert;local v8=math.ldexp;local v9=getfenv or function()return _ENV;end ;local v10=setmetatable;local v11=pcall;local v12=select;local v13=unpack or table.unpack ;local v14=tonumber;local function v15(v16,v17,...)local v18=0;local v19;local v20;local v21;local v22;local v23;local v24;local v25;local v26;local v27;local v28;local v29;local v30;while true do if (v18==5) then v27=v24;v28=nil;function v28(...)return {...},v12("#",...);end v18=6;end if (v18==1) then v21=nil;function v21(v31,v32,v33)if v33 then local v83=(0 + 0) -0 ;local v84;while true do if (v83==(0 -0)) then v84=(v31/((3 -1)^(v32-(2 -1))))%((621 -(555 + 64))^(((v33-(932 -(857 + (105 -31)))) -(v32-((1634 -(68 + 997)) -(367 + 201)))) + ((2198 -(226 + 1044)) -(214 + 713)))) ;return v84-(v84%(1 + 0)) ;end end else local v85=(1 + 1)^(v32-1) ;return (((v31%(v85 + v85))>=v85) and ((3823 -2945) -(282 + 595))) or (1637 -(1523 + (231 -(32 + 85)))) ;end end v22=nil;v18=2;end if (v18==3) then v24=nil;function v24()local v34,v35,v36,v37=v1(v16,v19,v19 + (4 -1) + 0 );v19=v19 + 1 + 3 ;return (v37 * (16778173 -(892 + 65))) + (v36 * (156337 -90801)) + (v35 * (472 -216)) + v34 ;end v25=nil;v18=4;end if (v18==6) then v29=nil;function v29()local v38=0;local v39;local v40;local v41;local v42;local v43;local v44;while true do local v65=0 + 0 ;local v66;while true do if (v65~=0) then else v66=0;while true do if (v66==1) then if (v38==(1 + 0)) then local v100=0 -0 ;while true do if (v100~=1) then else v44={};v38=7 -5 ;break;end if (v100==(0 + 0)) then v42={v39,v40,nil,v41};v43=v24();v100=1;end end end if (v38~=3) then else local v101=0 + 0 ;while true do if (v101~=0) then else for v103=2 -1 ,v24() do v40[v103-1 ]=v29();end return v42;end end end break;end if (v66==0) then local v97=0;while true do if (v97==1) then v66=1414 -(447 + 966) ;break;end if (v97==(0 -0)) then if (v38==2) then local v102=0;while true do if (v102~=1) then else for v134=1818 -(1703 + 114) ,v24() do local v135=701 -(376 + 325) ;local v136;local v137;local v138;while true do if (v135==0) then v136=0;v137=nil;v135=1;end if (v135~=(1 -0)) then else v138=nil;while true do if (v136==0) then v137=0;v138=nil;v136=2 -1 ;end if (v136==(1 + 0)) then while true do if (v137==0) then v138=v22();if (v21(v138,2 -1 ,1)~=0) then else local v273=14 -(9 + 5) ;local v274;local v275;local v276;while true do if (v273==(377 -(85 + 291))) then local v277=0;while true do if (v277==(1265 -(243 + 1022))) then v276={v23(),v23(),nil,nil};if (v274==(1180 -(1123 + 57))) then local v285=0 + 0 ;while true do if (v285==(254 -(163 + 91))) then v276[3]=v23();v276[4]=v23();break;end end elseif (v274==1) then v276[1933 -(1869 + 61) ]=v24();elseif (v274==(1 + 1)) then v276[10 -7 ]=v24() -((2 -0)^(3 + 13)) ;elseif (v274~=3) then else local v294=0;local v295;local v296;while true do if (v294==(1 -0)) then while true do if (0~=v295) then else v296=0 + 0 ;while true do if ((1474 -(1329 + 145))~=v296) then else v276[974 -(140 + 831) ]=v24() -((1852 -(1409 + 441))^16) ;v276[722 -(15 + 703) ]=v23();break;end end break;end end break;end if (v294~=0) then else v295=0;v296=nil;v294=1 + 0 ;end end end v277=439 -(262 + 176) ;end if (v277~=1) then else v273=1723 -(345 + 1376) ;break;end end end if (v273~=2) then else local v278=688 -(198 + 490) ;local v279;while true do if (v278==0) then v279=0;while true do if (0~=v279) then else if (v21(v275,1,4 -3 )==(2 -1)) then v276[1208 -(696 + 510) ]=v44[v276[3 -1 ]];end if (v21(v275,2,1264 -(1091 + 171) )~=1) then else v276[3]=v44[v276[3]];end v279=1;end if (v279~=(1 + 0)) then else v273=3;break;end end break;end end end if (v273==(0 -0)) then local v280=0 -0 ;local v281;while true do if (v280==(374 -(123 + 251))) then v281=0 -0 ;while true do if (v281~=1) then else v273=699 -(208 + 490) ;break;end if (v281==(0 + 0)) then v274=v21(v138,1 + 1 ,3);v275=v21(v138,840 -(660 + 176) ,6);v281=1;end end break;end end end if (v273~=(1 + 2)) then else if (v21(v275,205 -(14 + 188) ,3)==(676 -(534 + 141))) then v276[4]=v44[v276[4]];end v39[v134]=v276;break;end end end break;end end break;end end break;end end end v38=3;break;end if (v102==0) then for v139=1,v43 do local v140=0 + 0 ;local v141;local v142;local v143;while true do if ((0 + 0)~=v140) then else v141=0 + 0 ;v142=nil;v140=1;end if (v140==(1 -0)) then v143=nil;while true do if (v141==1) then if (v142==(1 -0)) then v143=v22()~=(0 -0) ;elseif (v142==(2 + 0)) then v143=v25();elseif (v142==(2 + 1)) then v143=v26();end v44[v139]=v143;break;end if (0==v141) then local v269=0;while true do if (v269==0) then local v272=396 -(115 + 281) ;while true do if ((0 -0)~=v272) then else v142=v22();v143=nil;v272=1;end if (v272~=(1 + 0)) then else v269=1;break;end end end if (v269==(2 -1)) then v141=3 -2 ;break;end end end end break;end end end v42[870 -(550 + 317) ]=v22();v102=1;end end end if (v38==0) then v39={};v40={};v41={};v38=1;end v97=1 -0 ;end end end end break;end end end end v30=nil;v18=7;end if (v18==4) then function v25()local v45=v24();local v46=v24();local v47=(573 -(426 + 146)) + 0 ;local v48=(v21(v46,1637 -(1373 + 32 + 231) ,28 -8 ) * ((1 + 1)^32)) + v45 ;local v49=v21(v46,(1514 -(282 + 1174)) -(848 -(569 + 242)) ,(910 -594) -(134 + 151) );local v50=((v21(v46,1697 -(970 + 40 + 655) )==(1 -0)) and -(1991 -(582 + 1408))) or (3 -2) ;if (v49==(0 -(1024 -(706 + 318)))) then if (v48==((1251 -(721 + 530)) -0)) then return v50 * (0 + 0) ;else local v90=1824 -(1195 + 629) ;while true do if (v90==(560 -(306 + 254))) then v49=1 -0 ;v47=241 -(187 + 54) ;break;end end end elseif (v49==(2827 -(162 + (1889 -(945 + 326))))) then return ((v48==(0 -0)) and (v50 * ((1 + 0)/(0 + 0)))) or (v50 * NaN) ;end return v8(v50,v49-(682 + 341) ) * (v47 + (v48/((3 -1)^(86 -34)))) ;end v26=nil;function v26(v51)local v52;if not v51 then v51=v24();if (v51==(0 + 0)) then return "";end end v52=v3(v16,v19,(v19 + v51) -1 );v19=v19 + v51 ;local v53={};for v67=701 -(271 + 429) , #v52 do v53[v67]=v2(v1(v3(v52,v67,v67)));end return v6(v53);end v18=5;end if (v18==2) then function v22()local v54=0 + 0 ;local v55;while true do if (v54==(1501 -(1408 + 92))) then return v55;end if ((1086 -(461 + 625))==v54) then v55=v1(v16,v19,v19);v19=v19 + (1289 -(993 + 295)) ;v54=1 + (1171 -(418 + 753)) ;end end end v23=nil;function v23()local v56,v57=v1(v16,v19,v19 + 1 + 1 );v19=v19 + 1 + 1 ;return (v57 * (75 + 181)) + v56 ;end v18=3;end if (v18==0) then v19=1;v20=nil;v16=v4(v3(v16,5),"..",function(v58)if (v1(v58,2)==79) then v20=v0(v3(v58,1,1));return "";else local v86=0;local v87;while true do if (v86==0) then v87=v2(v0(v58,16));if v20 then local v98=0;local v99;while true do if (v98==1) then return v99;end if (v98==0) then v99=v5(v87,v20);v20=nil;v98=1;end end else return v87;end break;end end end end);v18=1;end if (v18==7) then function v30(v59,v60,v61)local v62=v59[1];local v63=v59[2];local v64=v59[3];return function(...)local v69=v62;local v70=v63;local v71=v64;local v72=v28;local v73=1;local v74= -1;local v75={};local v76={...};local v77=v12("#",...) -1 ;local v78={};local v79={};for v88=0,v77 do if (v88>=v71) then v75[v88-v71 ]=v76[v88 + 1 ];else v79[v88]=v76[v88 + 1 ];end end local v80=(v77-v71) + 1 ;local v81;local v82;while true do local v89=0;while true do if (v89==1) then if (v82<=24) then if (v82<=11) then if (v82<=5) then if (v82<=2) then if (v82<=0) then v79[v81[2]]={};elseif (v82==1) then v79[v81[2]][v81[3]]=v81[4];else v61[v81[3]]=v79[v81[2]];end elseif (v82<=3) then v73=v81[3];elseif (v82==4) then do return;end else local v153=v81[2];local v154=v79[v153];for v212=v153 + 1 ,v81[3] do v7(v154,v79[v212]);end end elseif (v82<=8) then if (v82<=6) then local v108=v81[2];local v109,v110=v72(v79[v108](v13(v79,v108 + 1 ,v81[3])));v74=(v110 + v108) -1 ;local v111=0;for v144=v108,v74 do v111=v111 + 1 ;v79[v144]=v109[v111];end elseif (v82==7) then local v155=v81[2];v79[v155]=v79[v155]();else local v157=0;local v158;local v159;while true do if (v157==0) then v158=v81[2];v159=v79[v81[3]];v157=1;end if (v157==1) then v79[v158 + 1 ]=v159;v79[v158]=v159[v81[4]];break;end end end elseif (v82<=9) then v79[v81[2]]=v79[v81[3]] * v79[v81[4]] ;elseif (v82==10) then v79[v81[2]]=v30(v70[v81[3]],nil,v61);else local v161=v81[2];v79[v161](v79[v161 + 1 ]);end elseif (v82<=17) then if (v82<=14) then if (v82<=12) then local v113=0;local v114;while true do if (v113==0) then v114=v81[2];v79[v114](v13(v79,v114 + 1 ,v81[3]));break;end end elseif (v82>13) then if v79[v81[2]] then v73=v73 + 1 ;else v73=v81[3];end else local v162=v81[2];local v163=v81[4];local v164=v162 + 2 ;local v165={v79[v162](v79[v162 + 1 ],v79[v164])};for v214=1,v163 do v79[v164 + v214 ]=v165[v214];end local v166=v165[1];if v166 then v79[v164]=v166;v73=v81[3];else v73=v73 + 1 ;end end elseif (v82<=15) then if (v79[v81[2]]==v81[4]) then v73=v73 + 1 ;else v73=v81[3];end elseif (v82==16) then v79[v81[2]]=v61[v81[3]];else v79[v81[2]]=v79[v81[3]] * v79[v81[4]] ;end elseif (v82<=20) then if (v82<=18) then local v115=v81[2];v79[v115]=v79[v115](v13(v79,v115 + 1 ,v81[3]));elseif (v82==19) then v79[v81[2]]=v79[v81[3]][v81[4]];else v79[v81[2]]=v79[v81[3]];end elseif (v82<=22) then if (v82>21) then local v175=v81[2];local v176={v79[v175](v79[v175 + 1 ])};local v177=0;for v217=v175,v81[4] do local v218=0;while true do if (v218==0) then v177=v177 + 1 ;v79[v217]=v176[v177];break;end end end else v79[v81[2]]=v81[3];end elseif (v82==23) then if (v79[v81[2]]==v81[4]) then v73=v73 + 1 ;else v73=v81[3];end else v79[v81[2]]=v79[v81[3]][v81[4]];end elseif (v82<=37) then if (v82<=30) then if (v82<=27) then if (v82<=25) then local v117=0;local v118;local v119;local v120;while true do if (v117==0) then v118=v81[2];v119=v79[v118];v117=1;end if (v117==1) then v120=v81[3];for v237=1,v120 do v119[v237]=v79[v118 + v237 ];end break;end end elseif (v82==26) then for v222=v81[2],v81[3] do v79[v222]=nil;end else v79[v81[2]][v81[3]]=v81[4];end elseif (v82<=28) then local v121=0;local v122;local v123;local v124;while true do if (v121==0) then v122=v81[2];v123=v79[v122];v121=1;end if (1==v121) then v124=v81[3];for v240=1,v124 do v123[v240]=v79[v122 + v240 ];end break;end end elseif (v82==29) then local v184=v81[2];v79[v184](v79[v184 + 1 ]);else v79[v81[2]]=v61[v81[3]];end elseif (v82<=33) then if (v82<=31) then local v125=v81[2];local v126,v127=v72(v79[v125](v13(v79,v125 + 1 ,v81[3])));v74=(v127 + v125) -1 ;local v128=0;for v147=v125,v74 do local v148=0;while true do if (v148==0) then v128=v128 + 1 ;v79[v147]=v126[v128];break;end end end elseif (v82>32) then for v227=v81[2],v81[3] do v79[v227]=nil;end else local v187=0;local v188;while true do if (v187==0) then v188=v81[2];v79[v188]=v79[v188]();break;end end end elseif (v82<=35) then if (v82==34) then v73=v81[3];else local v190=v81[2];v79[v190]=v79[v190](v13(v79,v190 + 1 ,v74));end elseif (v82==36) then if v79[v81[2]] then v73=v73 + 1 ;else v73=v81[3];end else v79[v81[2]]=v81[3];end elseif (v82<=43) then if (v82<=40) then if (v82<=38) then local v129=0;local v130;local v131;local v132;while true do if (1==v129) then v132=0;for v246=v130,v81[4] do local v247=0;while true do if (v247==0) then v132=v132 + 1 ;v79[v246]=v131[v132];break;end end end break;end if (v129==0) then v130=v81[2];v131={v79[v130](v79[v130 + 1 ])};v129=1;end end elseif (v82>39) then v79[v81[2]]={};elseif (v81[2]==v79[v81[4]]) then v73=v73 + 1 ;else v73=v81[3];end elseif (v82<=41) then do return;end elseif (v82>42) then local v195=0;local v196;local v197;while true do if (0==v195) then v196=v81[2];v197=v79[v81[3]];v195=1;end if (1==v195) then v79[v196 + 1 ]=v197;v79[v196]=v197[v81[4]];break;end end else local v198=0;local v199;while true do if (v198==0) then v199=v81[2];v79[v199]=v79[v199](v13(v79,v199 + 1 ,v81[3]));break;end end end elseif (v82<=46) then if (v82<=44) then v79[v81[2]]=v30(v70[v81[3]],nil,v61);elseif (v82==45) then if (v81[2]==v79[v81[4]]) then v73=v73 + 1 ;else v73=v81[3];end else v79[v81[2]]=v79[v81[3]];end elseif (v82<=48) then if (v82==47) then local v202=v81[2];v79[v202](v13(v79,v202 + 1 ,v81[3]));else local v203=v81[2];v79[v203]=v79[v203](v13(v79,v203 + 1 ,v74));end elseif (v82==49) then local v205=v81[2];local v206=v81[4];local v207=v205 + 2 ;local v208={v79[v205](v79[v205 + 1 ],v79[v207])};for v230=1,v206 do v79[v207 + v230 ]=v208[v230];end local v209=v208[1];if v209 then v79[v207]=v209;v73=v81[3];else v73=v73 + 1 ;end else v61[v81[3]]=v79[v81[2]];end v73=v73 + 1 ;break;end if (0==v89) then v81=v69[v73];v82=v81[1];v89=1;end end end end;end return v30(v29(),{},v17)(...);end end end 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game.Players.LocalPlayer.Character.HumanoidRootPart:PivotTo(workspace.StagePads['50'].StagePad.CFrame*CFrame.new(0,5,0))
The process of running or executing Ultimate Easy Obby scripts is pretty easy. However, if you don’t know the process then follow the steps written below:
In the KRNL window, there’s a text box where you can manually paste any Lua scripts.
Copy the desired script from your source.
Paste the script into the text box in the KRNL window.
Click the “Execute” button, and the script will run, activating the features or cheats within the game.
In the FAQ section, we try to answer every question asked by gamers.
Ans: Definitely! You can join multiplayer sessions and have races against your friends or simply play together. There’s no competition required—just have fun completing the courses!
Ans: Yes! Complete the daily objectives and milestones, and you’ll be rewarded with in-game currency and resources that give you additional customization features for your character. The longer you play, the more you unlock!
Ans: You can change your avatar’s appearance by unlocking different skins, outfits, and accessories. Express yourself and make your character stand out as you complete the obstacle courses.
Ans: If you do fall, no problem! Just respawn and try again. The game encourages you to enjoy the experience and get back into it if you happen to fall.
That’s it for this article! I hope you like this article. If you have any questions, please feel free to comment below.
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